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The Game of Life shows that simple rules can lead to complex behavior.  If you set a pattern of cells, can you guess how they will act when you click on the "Next Generation" button?  Can you guess how they will act after ten clicks?  Are you surprised at how simple rules can be hard to predict?

 

 

Rules for the game of life:

  1. A cell dies of loneliness if it has fewer than two neighbors
  2. A cell dies of overcrowding if it has more than three neighbors
  3. A new cell is born in any spot that has exactly three neighbors
  4. Count neighbors as any cells above, below, left, right, or diagonal from a space.

 

 

 

 2010 KnowledgeContext

 

Teaching Young People to Think About Technology